As a successful candidate, you would have:
- An Artist-first mindset with solid engineering skills. Whilst you’re very technically inclined, you have developed an artistic eye.
- Expert knowledge of content creation software, especially Maya, Blender, Houdini, Zbrush, Substance, and Photoshop.
- Expertise programming in languages such as Python & C#
- Experience developing for mobile and an excellent understanding of the performance characteristics of mobile hardware, Unity, scalability, performance profiling techniques and optimization (CPU / GPU / Shaders / Models).
- Advanced knowledge of building, implementing and improving art tools in Unity.
- A superb understanding of the technical aspects of game art creation.
- The chops to lead the creation of high-quality game art efficiently.
- Proven expertise of working with art teams and leads to deliver the game to the artistic vision.
- Excellent multitasking, organisational, communication, and team collaboration skills.
- At least 4 years of hands-on experience as a Technical Artist and have shipped multiple titles on mobile or handheld.
As a bonus, you would have:
Proven experience in content creation risk management.
‘AAA’ knowledge in one field of technical art.
Technical animation experience.
If you want to be part of a team that's committed to transparency and openness, then Bear Force One is the place for you!
We are always on the lookout for interesting people - even if your profile doesn’t meet the requirements fully, we'd love to hear from you!
Whether you’re new to the industry or have several years of experience, here are some pointers on things we look for at Bear Force One and when you’re ready, just click to apply!